Comparison of IOS and Android apps while monetizing on gambling

Mostbet_Partners
3 min readAug 23, 2021

Traffic monetization via apps is the most popular way to attract leads through online gambling. IOS or Android — be or not to be? The financial side of the issue remains the key for many arbitrageurs. Thus, Mostbet Partners are here for you, and in this article, you will find out all the main differences between iOS and Android apps, so you will be able to use the information while working with gambling offers.

Android-applications

Advantages:

· the faster start;

· traffic turns out to be cheaper;

· it’s more simple from the technical side.

Disadvantages:

· quick bans;

· limited installation price;

· low payback.

Android applications are usually banned within a month, at that, a webmaster or a technician can affect it only tangentially, by adapting their apps to the modifications of Google Play. It is uneasy to conduct enough tests and get a good payback, or a record high price of installation during the time.

However, it’s no time to get upset. Moderation runs pretty fast. There is a huge number of specialists on the market, who make such applications perfect for gambling. It’s an excellent option for beginners.

IOS- applications

Advantages:

· blocks rarely;

· high customers’ loyalty;

· the ability to keep a high ROI volume for a long time.

Disadvantages:

· it costs several times more expensive;

· difficulties in developing for online gambling;

· the installation price is higher than Android’s;

· moderation is more lengthy and complicated (after the first rejection, you can wait for a second check up to 2–3 weeks)

IOS applications live for 6–12 months on average, though many examples are 1.5–2 years. The number of installations (if everything is kosher, from a technical point of view) reaches 150k+. It is easier to scale, has the ability to develop more hypotheses, and conducts more tests. As a result, we get a high-quality bundle with a low click cost and a high ROI.

Speaking of loyalty, iOS users eventually develop a “reflex” to pay for apps and content. That is why a more solvent and active audience gathers here.

Yet, far not every programmer can write such applications due to the complex component and numerous technical nuances that will affect the final result in one way or another.

Comparing to Android, there are much fewer webmasters and teams that are working with iOS. Nevertheless, the demand is very high, as is the capacity of the iOS app market in general.

Conclusion

If we omit the details, the main differences between IOS and Android are in the volume and scalability of traffic. IOS is more reliable, more promising, and more durable. However, Android is simpler and cheaper. That can’t help attracting both beginners and more experienced arbitrageurs.

The technical side of the issue, as well as the trust of accounts, is a priority issue for the apps’ monetisation. Therefore, when buying, renting, or developing your own, enlist the help of an experienced programmer. Therefore, high-quality development in the future will affect the click cost (EPC) and the final ROI.

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